##command:Move to Next CHapter
##Switches to another chapter, going
##through the save-dialog beforehand.
MNCH, 0x3D, 8, -game:FE6 -indexMode:8
##Chapter to advance to.
	ChapterID, 4, 4



##command:Move to Next CHapter
##Switches to another chapter, going
##through the save-dialog beforehand.
MNCH, 0x81, 4, -game:FE7 -indexMode:8
##Chapter to advance to.
	ChapterID, 2, 2



##command:Move to Next CHapter
##Switches to another chapter, going
##through the save-dialog beforehand.
MNCH, 0x2A21, 4, -game:FE8 -indexMode:8
##Chapter to advance to.
	ChapterID, 2, 2

##command:Move to Next Chapter (2)
##Moves to a chapter directly, without going
##through the save-dialog.
MNC2, 0x2A22, 4, -game:FE8 -indexMode:8
##Chapter to advance to.
	ChapterID, 2, 2

##command:Move to Next Chapter (3)
##Moves to a chapter directly, without going
##through the usual save-dialog.
##(Used by Valni,Lagdou and the Final chapters, Part 1)
##'MNC3 0xFFFF' uses the Chapter ID inside MemorySlot 0x2.
MNC3, 0x2A23, 4, -game:FE8 -indexMode:8
##Chapter to advance to.
	ChapterID, 2, 2

##command:Move to Next Chapter (4)
#Used by Final chapters, part 2 with parameter 0.
MNC4, 0x2A24, 4, -game:FE8 -indexMode:8
	Value1, 2, 2

#This makes the game return to the Title Screen
MNTS, 0x2A20, 4, -game:FE8 -indexMode:8
	Value1, 2, 2